Yes, The Library of Congress Has Video Games: An Interview with David Gibson
Posted by: Trevor Owens
Video games represent one of the most difficult challenges for digital preservationists. Created for a diverse array of hardware and software platforms, rife with rights issues, and as expressive creative works objects which one hopes to attend to the highest levels of artifactual qualities. Despite being one of the most challenging forms of content, there …
Posted in: Digital Content, Inside the Library