Three New Civics Interactives Explore Congress and Civic Participation through Primary Sources

Step behind the camera with the photographers who fought against child labor. Build a timeline that traces African Americans’ journey toward freedom. Discover how Congress has been involved in the expansion of voting rights throughout U.S. history.

Beginning on Friday, November 17, students are able to do all these things and more using a set of three new free educational interactives, all of which make extensive use of the online collections of the Library of Congress.

These interactives were developed by three organizations selected by the Library to create web- and mobile-based applications related to Congress and civic participation, for use in K-12 classrooms. The three organizations are the Roy Rosenzweig Center for History and New Media at George Mason University, in Fairfax, Virginia; Indiana University’s Center on Representative Government, in Bloomington, Indiana; and Muzzy Lane Software, of Newburyport, Massachusetts.

Each project takes a different approach to the subjects, and each is based on the rich historical primary source items that the Library makes freely available at www.loc.gov.

The three civics interactives are:

  • Eagle Eye Citizen, developed by the Roy Rosenzweig Center for History and New Media at George Mason University. Eagle Eye Citizen engages middle and high school students in solving and creating interactive challenges about Congress, American history, civics, and government with Library of Congress primary sources in order to develop students’ civic understanding and historical thinking skills.

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Civil War Photography: New Technologies and New Uses, a Teacher Primary Source Set from the Library of Congress

Can you imagine a photograph made of metal? A picture book made with egg whites? A wood-and-glass device that lets you see 3-D images? In the 1850s and 1860s, these were all cutting-edge photographic technologies. The Library’s newest primary source set, “Civil War Photography: New Technologies and New Uses,” immerses students in the new methods and formats that emerged in the decades around the war.